
Advantages: Lots and lots and LOTS of cheap, cheap troops. 3rd World Militias will invariably outnumber their enemy. Plus, their troops are very hard to pin down... often because they aren't smart enough or experienced enough to know when to hit the dirt!


Advantages: A good number of relatively-trained troops. Decent access to weapons and armor, although the more exotic stuff will be out of their reach. Some training.
Disadvantages: No real access to the top weaponry, tech, or trained troops. 3rd World Military squads don't have the sort of support options that 1st World Military squads do.

Advantages: Troops are cheap, and have very high morale. Decent access to weapons, similar to the 3rd World Military squads, as many insurgencies are supplied by friendly governments. Unique abilities, such as being able to deploy much further into the map than most enemies, or to plant explosives in certain key areas before the battle.
Disadvantages: No access to the top weaponry, armor, or trained troops, and almost no tech. Insurgent troops have little to no training and are outclassed man-to-man by almost every other type of squad with the possible exception of the 3rd World Militias.

Advantages: Very well trained troops. Wide range of weapons, armor, and tech available. Support options like gunships and the like often available to 1st World Military squads.
Disadvantages: Quality isn't cheap; almost everything in the 1st World Military squads is expensive, so you will be outnumbered by most every enemy.

Advantages: The very best trained troops around, capable of killing many times their numbers. Access to any and all weaponry, technology, and armor. Some exotic support available.

2 comments:
Why not a sixth class like "1st world average skilled good guy" like police men or "not in the battlefield thunder" like truck crew, artillery crew and other people needed for logistic (medic, high ranked officers)?
Yeah, I was considering the idea of a police one, but decided against it. The idea of the game is a modern squad combat game, and generally speaking police/SWAT teams and non-combat crew are not involved in combat. The game will revolve around designing a team and traveling around the world fighting enemies, and neither seemed a natural fit.
We still may add more squad classes, however.
Post a Comment