Saturday, April 28, 2012

15mm Moderns Game; Insurgent Commander found!

 Hey all!

Well, I had a bit of time last night, so I got the last "block" of my 15mm Moderns game going!

The troops were in the last square of the game... they were looking for the insurgent leader, who was in the far left hand section of the city in the above shot.  However, there were several possible contacts to the right flank, which would make things interesting!


So here are the teams... they decide to just put some distance between themselves and the possible targets on the right hand side of the street... Bravo team heads left, to get into the buildings overlooking the target sector and into the compound looking back towards the possible encounters on the right.  Meanwhile the support vehicles and Alpha team head up the street, figuring they'll hold at the intersection until the possible IED is examined, and the humvees 50 cals can punish any bad guys who show up in the rear.


Alpha team and the two humvees hold at the intersection, while members of Bravo team get up to the rooftop... and there are the possible targets on the rooftops to the right!  Down down down...!  Wait... the two possible targets end up just being some kids playing tag and a few ladies hanging laundry on the rooftop to dry.  This REALLY opens things up for the troops... only two possible contacts left, not counting the target himself and his body guard, which we haven't found yet.


As members of Bravo provide overwatch, the humvees hold the intersection, and two troops from Alpha head into the far building to get to the roof to provide cover, one soldier moves forward carefully to examine the possible IED...


Soldiers from Alpha and Bravo take commanding overwatch positions around the intersection, both to keep an eye on the target section of the city but also as protection against two final possible contacts, out of shot to the upper right and to the upper left behind the buildings.


Under the watchful eye of friendly troops, the Marine examines the possible IED and finds it to be a false alarm...


... and now that the street is clear the rest of Bravo team advances to clear the tall building on the left!


But just as they move past the alleyway leading deeper into the target quarter of the city, one of the two remaining blinds moves across the alley and into view...


And voila!  An entire platoon of enemy insurgents!  They scatter away from the alleyway opening and prepare to get into some sort of firing position... this could be bad!


The marine commander has to think fast.  He instantly orders both of the humvees to power up to the side entrance of the alleyway, and they quickly do, unleashing a thunder of 50 cal fire down the alley!  Two insurgents, including the one with the RPG, are killed and another is pinned down by the tremendous fire!  Part of Alpha team also runs up to the corner... and past the doorway of a building that hadn't yet been cleared...


And there he is.  Looking down from the windows above their heads are a bunch of insurgents, bristling with AKs and RPGs, guarding their leader and preparing to take as many NATO soldiers with them as they can...

Good stuff, and I'll post the grand finale soon!:)

4 comments:

Ray Rousell said...

Great photos, love the buildings!!

The Extraordinarii said...

Sweet game so far, you going to paint up the buildings at some stage? they turned out nice too.

Ulu Elsomalien said...

What about your xbox live game ? Have I miss the release or it's still in WIP state ?
Cheers

Author said...

Hey Ulu!

No fear, it is still out there! My buddy who is doing the programming is facing some pretty stiff work schedules at work (he is a big programmer on the new Halo game, and their release is upcoming...) so it has been tough to get it done. However, I am going out to visit him in a few months and we may just finish the game completely. It is actually in pretty good shape; just played it a few days ago, as the dictator, and flew in Russian troops and tanks to destroy my enemy!:) Thanks for keeping it in mind!