Friday, January 31, 2014

An idea for my next X-Wing squad


Howdy all!

Well, I've been thinking about my next X-Wing squad, and since the last one was an XXYY squad, I thought I would try an AABB squad!

So... here is what I am planning.

Green Squadron A-Wing with Push the Limit and a Stealth Modification
Green Squadron A-Wing with Push the Limit and a Stealth Modification
Blue Squadron B-Wing with Advanced Sensors
Blue Squadron B-Wing with Advanced Sensors

The way I figure... the A-Wings will be able to be VERY slippery and VERY hard to kill, with the Stealth and two actions... and with such a forgiving dial, they'll be shedding stress like crazy.  I figure they will be mobile enough to get in close but still out of fire arcs pretty easily.

The B-Wings will be like tanks, and the Advanced Sensors will make sure they don't lose any actions when they are in close and personal.

Anyway... I think it should be a fun squad to fly, even if it isn't a "power" squad!

Tuesday, January 28, 2014

A few more 10mm forests sort-of-done...


A few more woods done and on the table for a look-see... overall I think they will look very solid.  I will make a few larger ones, and I still have to paint the tree trunks, but so far, so good.  I might need to buy a few evergreen trees to sprinkle them in the mix there too, though...

Sunday, January 26, 2014

Proof-of-concept for a new forest project



Howdy all!

Well, at Fall In I bought a bunch of the supplies I would need for redoing my 10mm Napoleonic woods.

Today I roughly slapped together the basic idea for what I want to do (VERY roughly... not using the real glue, not varnished, tree trunks not at all painted) just to see how it looks... I think it will look pretty sharp!

I'll post more photos when I get the main bulk of forests done, but for now... thoughts?

Thursday, January 23, 2014

An X-Wing report!


Hey all!

Well, my regular X-Wing gaming buddy stopped by tonight, and we knocked off a game!



I took rebels again... I wanted to try something new, so I took two Gold Squadron Y-Wings, both with an R2 unit and an Ion Turret, 1 Rookie X-Wing pilot with a stealth upgrade, and Luke in an X-Wing.


 My opponent took 2 Academy TIE fighters, 1 Scimitar TIE Bomber, and then Kir Kanos with a Stealth device and Soontir Fel with a Stealth device and Push The Limit.


So, the first turn or two saw both sides moving forward cautiously... I grabbed a bunch of target locks, anticipating getting to shoot soon...


But I forgot... if I am close enough to target lock, they are close enough to shoot.  Range 3 though, right?  No problem?  Yeah, not so much; some INSANELY accurate fire stripped both X-Wings of all of their shields, and then knocked two hull off the rookie!  Holy crap... with 10 attack dice on two X-Wings at range 3 I took six hits.  Not a good start, and I was almost ready to call if off!


But then came turn 3.  My opponent expected me to really slow it down and go head to head; instead, I put the hammer down and went forward as fast as I could!  And it really worked out!  I got my two Y-wings past the the TIE fighters in front of them, K-turned the badly damaged Rookie RIGHT behind Soontir, and moved Luke forward and out of danger (I mistook him as the guy who had taken two damage that turn, dumb me!)


My rookie ended up HAMMERING Soontir at range 1, but unfortunately that damn slippery Imperial evaded everything... well, everything but the ion turret shot from the Y-Wing on the far right of the above photo!  And because Soontir was stressed, he wouldn't be taking any actions anytime soon!  Oh, and there went his Stealth device, too!


Soontir drifted forward, and I AGAIN hammered at him with the rookie, this time causing two hits.


And then the Y-Wing blew him out of the sky with his Ion turret!  Talk about an effective use of points... that Y-Wing paid for itself, and then some!


Meanwhile Kir Kanos had made a wide K turn, looking to stay at long range, but he couldn't for long, and unfortunately found himself right under the guns of the rookie.  While he was able to boost out of the way, the Y-Wings did pound on him, and ANOTHER Imperial ace found himself drifting forward!  The badly damaged rookie quickly make a hard right hand turn to get himself onto Kanos' flank...


But a sharp move by one of the Academy TIEs put the rebel fighter RIGHT in the Imperial's sights!  The rookie was doomed... if Luke Skywalker, screaming in in his X-Wing, couldn't blow the damaged TIE fighter away first!


Meanwhile, on the other side of the asteroid field the two Y-Wings continued being awfully slippery, jetting out of the fire arcs of the other Academy TIE and the Bomber, and THEN ioning both enemy ships!   But what about the rookie?!


"I've got your back!" cried Luke, and he blasted the Academy TIE off of the tail of the rookie pilot, freeing the rookie up to focus on the task at hand...


... blasting the ioned Kir Kanos out of the sky!

At this point, with all of the rebel ships still flying and the lone remaining Imperial ships both drifting in an ion haze, my buddy conceded the game.

Overall it was a tough one for him, but really an interesting one... I think I flew VERY well, really maximizing the ion cannons on the Y-Wings along with the firepower of the X-Wings.  Both with Soontir and Kir I ioned them and then got X-Wings right on their tails at range one to destroy them, keeping the X-Wing right on his six in the case of Soontir for several turns.  Overall I think it was an interesting game!

Sunday, January 19, 2014

AMC doing a Rev. War show!


Not sure who knew about this, but AMC, who has done such shows as Breaking Bad, Mad Men, and The Walking Dead is premiering a new show about American spies during the American Revolution!  It's been a while since we got a show set during the AWI (specifically "John Adams" which only featured the Revolution itself for about the first three episodes) but I am super-excited for "Turn!"

http://insidetv.ew.com/2014/01/11/turn-american-revolution/

It will hopefully tide me over until Spielberg gets that Napoleon show out there...

Monday, January 6, 2014

Royal Guard TIE Interceptor for X-Wing!


Hi all!

Well... after looking at the upcoming Imperial Aces expansion for "X-Wing" and realizing I probably didn't need to spend thirty or forty bucks on two ships that I already have three of, I thought I would go ahead and make my own Royal Guard Interceptor.

So... here it is!


I did have to add the secondary panels to the wings... they look a little rougher in these photos than they do in real life:)


I'm happy with the way the painting came out... just did a black undercoat and then painted right over!


The paint job is actually pretty sharp; for some reason the photos don't really do it all justice:)

I also printed up a few of the new pilots and pasted them to leftover cards to give them the proper heft and backing... I'll do this for all of the Imperial Aces pilots, as well as the upgrades.

Thanks for coming by and taking a peek!